Static and Singleton-Integrated (SASI) Buttons are meant as a quality-of-life improvement for Unity projects. The usual OnClick() editor menu for UI buttons works off of class instances, and thus does ...
Up until the last post, the preparations for the title scene and management objects were mostly complete. In this fourth installment, we will finally start shaping the 'dungeon exploration scene,' ...
Comfortable shape. Hot-swappable side panels. Side finger rest doubles as a third button. Horizontal scrolling. Smooth scrolling. More buttons than anyone needs. Great internals. Heavy for a gaming ...