Set against the backdrop of an invasion on Argent D’Nur, the Doom Slayer must work to stop the hordes of Hell from capturing an artifact of great power — one that would tip the scales in Hell’s favour ...
The Slayer has returned in Doom: The Dark Ages, ready to take on the forces of hell once again, this time with a medieval twist. The third entry in id Software's reboot trilogy is another fantastic ...
The Deluxe Edition is available now with the full release on March 15th. It will be available on Xbox Game Pass.
Jack is a gaming features and news writer from the United Kingdom. He has been writing and publishing his own fictional stories and game-related blog posts since he was 14, but he's been playing games ...
TL;DR: DOOM: The Dark Ages early access introduces a parry system and shield mechanics, shifting combat from glory kills to fast-paced, strategic engagements with more enemies on-screen. This change ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook The metal-heavy soundtrack of DOOM: The Dark Ages is more generic than it was in the past two ...
Forbes contributors publish independent expert analyses and insights. I write about TV shows, movies, video games, entertainment & culture. The game is just wildly entertaining. There’s a lot of story ...
Is Doom The Dark Ages on Game Pass? There's quite the ownership chain now when it comes to id Software, which belongs to Bethesda, which belongs to ZeniMax, which now belongs to Microsoft. But does ...
Jack is a gaming features and news writer from the United Kingdom. He has been writing and publishing his own fictional stories and game-related blog posts since he was 14, but he's been playing games ...
DOOM: The Dark Ages offers an impressive amount of customization for its difficulty settings that go far beyond the simple "choose a preset level of difficulty." With the introduction of the parry ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.