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The Nintendo Switch 2 is lacking exclusives right now, which is preventing me from buying it. But the return of one ...
Monolith Soft has been around for a long time, first founded in 1999 as an independent studio by Tetsuya Takahashi. For years Takahashi worked on beloved RPGs at Square, including Super Nintendo ...
The Nintendo Switch 2 has proven to be a success since it launched, garnering critical acclaim and proving that, while less powerful than its next-gen console counterparts, it is still the very best ...
Monolith Soft has become a huge part of Nintendo's software division and this week it rolled out Xenoblade Chronicles X: Definitive Edition for Switch. Now that the game is available, it's ...
Subscribe to Nintendo Life on YouTube 823k. Update: Nintendo has now published a special anniversary video celebrating 25 years of Monolith Soft. The developer has also opened a special 25th ...
Nintendo has owned 96% of Monolith Soft's shares since 2011, the last 4% being held symbolically by the companies founders, except as seen on Monolith Soft's website, ...
Monolith didn't just create Xenoblade Chronicles X Definitive Edition, they had fun with it by making avatars that they ...
Nintendo has bought out Monolith Soft’s founders to take full ownership of the game company. As reported by Automaton Media, Monolith Soft published a recent brochure revealing that the company ...
Nintendo has scooped up the remaining shares of Monolith Soft, after first buying 80 percent of the company back in 2007. The developer of Xenoblade Chronicles is now fully owned by Nintendo.
While Nintendo has been publishing Monolith Soft games for years, it still only had a 96 percent stake in the company with the original founders holding the other four percent.
Monolith Soft began its era as a Nintendo-exclusive studio in 2008 with a range of smaller titles, including Wii shooter Disaster: Day of Crisis and RPG Soma Bringer for Nintendo DS.
While this news may sound huge, Nintendo already owned most of Monolith Soft. When they bought the developer from Namco in 2007, they owned 80%, which grew to 96% by 2011, ...