As Unity refines its 2026 render pipeline strategy, the path to building custom Vulkan renderers has become less fragmented and more focused on the Universal Render Pipeline (URP). For sandbox and ...
Voxels are effectively like 3D pixels, and they form an integral part of what is commonly referred to as a ‘retro 3D’ look, with pixelated edges sharp enough to cut your retinas on. The problems with ...
In the latest Minecraft 26.2 snapshot 1, Mojang introduced the Vulkan rendering API to Java Edition. One of the main reasons why the developers decided to shift to Vulkan is that OpenGL stopped ...
While most of the games we enjoy today are rendered using polygons, a few titles make use of voxel-based rendering to build believable 3D worlds and experiences. Atomontage Inc. is a new technology ...