The first stage of Cities: Skylines 2‘s long-awaited in-game modding support launches on March 25 alongside its first post-launch asset pack, called Beach Properties. Colossal Order’s troubled ...
Mods are considered to be an integral part of the Cities: Skylines experience, but Colossal Order and Paradox Interactive have some interesting ideas about how it will handle them in the sequel. The ...
The city builder will use Paradox Mods instead, with in-game integration. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. This article was ...