Fans' passion led to community-driven game development, like Black Mesa and Counter-Strike, reshaping popular titles. Community collaboration resulted in successful games like Dota 2 and StepMania, ...
Peter Morics is a list writer from the United States. He has been writing about video games for five years. He started out as a news writer, covering some of the biggest moments in the industry, but ...
To some, gaming might seem like a frivolous endeavor—an enjoyable way to pass a few carefree hours. Spend any time with players, though, and you get a different impression: Enthusiasts are savvy about ...
Written by Aileen Zaera, Sr. Creative Sorceress of Ugami Inc. Human beings are social beings. Once the arrival of the internet erased the physical borders, online communities began to be built around ...
Ashish Walia is a writer, animator, designer, and, most importantly, a gamer. He's a part of Valnet, Inc, writing for TheGamer.com and GameRant.com. He's a Bachelor of Arts and is very keen on doing ...
This series of Playable Futures articles considers how the design, technology, people, and theory of video games are informing and influencing the wider world. While game communities are famed for ...
PARIS, Jan. 21, 2022 (GLOBE NEWSWIRE) -- Space Warriors has unveiled a new NFT project, set to transform the blockchain gaming space. The project, Space Warriors, is the leading community-focused game ...
Regarded by many as one of the greatest games of all time, The Legend of Zelda: Ocarina of Time revolutionized 3D gaming with its innovative Z-targeting system and immersive storyline. This game set ...
In the video game Under A Star Called Sun, players wake up alone on a spaceship. There are only a handful of things to do: make coffee, water the plants, gaze out upon the cosmos. Walking along the ...
ANNAPOLIS — Inside an unassuming office suite, not more than five miles from the mall, a former second-place winner in the Make Something Unreal contest is about to prove it has what it takes to ...
They didn’t have much, but they could create. Money was tight for the family, so they built their own board games growing up in Saskatchewan, Canada. One year, Matthew Fehr’s father created his own ...