AMD's FSR is based on Lanczos scaling. The company should have been more up-front about that at unveil, but the approach itself is fine. Share on Facebook (opens in a new window) Share on X (opens in ...
The default resize algorithm in windows media player (and many other media players including windvd) is bilinear, I believe. While Bilinear is probably okay for most folks, for me, I prefer a resize ...
Intel’s Daniel Pohl speaks to Road to VR about Intel’s research into improving the user experience for the new generation of virtual reality HMDs. Although Intel’s chipset solutions have included ...